
Just want the player to jump normally after hitting an obstacle. = new Vector3 (0, 0, 0) įloat distanceX = JumpTargetLocation.x - ī += new Vector3 (distanceX, 0, 0) ī += new Vector3 (distanceX, 0, 0) MidWayPointX = JumpTargetLocation.x - ((JumpTargetLocation.x - ) / 2) JumpTargetLocation = new Vector3 ( - jumpOffsetX,, ) GameObject previousStrip = strips as GameObject = new Vector3 (0, 180, 0) įloat distanceX = - JumpTargetLocation.x ī -= new Vector3 (distanceX, 0, 0) ī -= new Vector3 (distanceX, 0, 0) MidWayPointX = JumpTargetLocation.x + (( - JumpTargetLocation.x) / 2) GameObject nextStrip = strips as GameObject IndexOfTheHighestRoadStrip = stripsCurrentIndex ĭebug.Log("new score: " + indexOfTheHighestRoadStrip.ToString()) The Festive Chicken, Gifty, Dragon and the Piggy Bank were added into the game. The Christmas Update was released in December the 7th, 2014. There are currently twenty-six released content updates, with one being minor.minor. ScoreText.text = "Score: " + Score.ToString() Here is a list of all content updates in Crossy Road. If (stripsCurrentIndex > indexOfTheHighestRoadStrip) GameObject newStrip = Instantiate (item,, ) as GameObject

GameObject lastStrip = strips as GameObject Transform itemChildOfChildTranform = itemChildTransform.GetChild (0) as Transform įloat itemWidth = (). Transform itemChildTransform = (0) as Transform

GameObject item = poolOfStripsPrefabs as GameObject Int randomNumber = Random.Range (0, stripsPrefabCount) Int stripsPrefabCount = poolOfStripsPrefabs.Length I tried to destroy the next lane when the player hit an obstacle and tried to cancel the movement, but its sens to crash or bug the game. Check the link and mechanics here.Basically, when the player hit an obstacle going up, the game generates a lane, its ok, the problem is: if he hit the obstacle 3 times, go to the side and jump up without hitting an obstacle, the player will jump 4 lanes instead of 1. ROO Airdrop Event (Go to ROO Gleim page and complete the 5 tasks.ROOADVENTURE - redeem code for Super Pet Coupon x1, Dead Branch x1, Bloody Branch x1.ROOALCHEMIST (new) - redeem code for Diamond x50, Zeny x1,000, Eden Coin x100,000.ROOYUMMYPOTION (new) - redeem code for Pet Coupon x1, Oridecon x1, Elunium x1.PORINGJUICE (new) - redeem code for Pet Coupon x1, Dead Branch x1, Bloody Branch x1.
